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SNACK — SNACKQUEUE
← All workSNACKProduct brand & launch

SNACKQUEUE

Client
SNACK
Role
Branding, illustration
Engagement
In-house — SNACK
Year
2022
Disciplines
Branding, Key Art, Launch
01Overview

SNACKQUEUE — a ranked queue built by SNACK’s product team for its community. The creative team built the brand, illustrations and launch campaign.

02The challenge

Launch an internal product with the energy of a real game release.

03Approach
  1. 01

    A sharp red-and-black identity with a blade-wielding cast.

  2. 02

    Launch key art and welcome screens for the community.

04Outcome
Launch

Rolled out to the SNACK community.

05Deliverables & credits

Deliverables

LogoKey artLaunch screens
Studio
SNACK creative team
Illustration & branding
Vitor Carneiro (OHNE HALS)
Need something like this? Let’s scope it. Send the brief — even a rough one. You’ll get a reply within 1 business day.Start a projectBook a call

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首なし OHNE HALS STUDIO

A boutique studio with a hands-on creative director at its center. Worlds, not assets.

Do you work white-label?

Yes — NDA on request, your brand on the deliverables, no contact with your client unless you want it.

Where are you based?

Brazil, BRT (UTC−3) — the same working day as US East and a shared afternoon with Europe.

How do projects start?

With a brief or a 30-min call. Most projects start from US$2.5k (Studio Sprint).

Book a 30-min call ↗ LinkedIn · Behance · Instagram · X / Twitter Brazil · BRT